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Chapter 152: #152 - Chapter 152: Promoting DNF Games Worldwide

Li Yun agreed to their request.

He shortened the competition time to three months.

After returning.

They immediately began promoting the game DNF.

At the same time.

Yunmeng Game Company, under Li Yun, received an urgent notice from Li Yun, whom they hadn't seen in a long time.

A large number of foreign customers would be visiting.

"Agent our game and promote it worldwide?" The people from the original DNF game company were stunned when they heard this news.

Since leaving South Korea and settling here, they had learned what paradise was.

Here, they no longer had to worry about pinching pennies for their daily meals.

Li Yun paid them very high salaries.

Enough for them to live and work in peace here.

Now, they were all working hard on the game DNF.

They were also diligently fulfilling Li Yun's requirements, no longer trying to slack off as they did with DNF in their previous lives.

They even deliberately increased the difficulty of the Luke raid, causing players to complain incessantly.

They also didn't impose any restrictions on the production of in-game currency.

However, they cracked down heavily on studios.

Especially on multi-boxing and cheating.

Under the watchful eyes of the computer expert team newly recruited by Li Yun.

Recently, the domestic DNF game market had been filled with cries of despair.

Those who cheated and multi-boxed to grind were frantically targeted by the planners.

Conversely, those normal grinders, hoarders, and merchants who made profits by trading were completely unaffected.

Li Yun was still very friendly to merchants who hoarded goods.

Those merchant accounts that had been banned by Tencent in the past were all released.

How could a game not have merchants circulating goods in the game?

Let them hoard, anyway, Li Yun was going to merge the game servers into a super huge international server.

How to say it?

Some in-game items in the domestic server could be traded to foreign players by paying 'tariffs'.

However, any items traded would need to be reviewed by the official team.

Mainly to review the source of the items.

If the source was unknown, the review would not be approved, and the account would be banned for a few days as punishment.

If the source channel was clear, it could pass the review and be traded to foreign players.

For this reason, Li Yun also planned to build a dedicated website to serve this project.

This was also in preparation for the upcoming global competition.

The news spread unintentionally.

The fact that DNF would be promoted worldwide was undoubtedly the best news for old DNF players.

The Korean server was also quite excited.

Because a large number of players there transitioned early, they could enjoy some of the dividends.

Although the game had been sold to Li Yun and became a truly domestic game.

They still had to swallow this grievance.

There was no way around it, there were still rumors circulating there about the game battle between the two top大佬s.

Moreover, the gang and community大佬s behind them were watching them very closely.

In South Korea, now it could be said that the whole country only played DNF.

Even game live streams only streamed this game.

The domestic DNF game market was not greatly affected.

In the beginning, the ratio of in-game currency increased a little, but it soon stabilized.

However, some players discovered.

The drop rate of Abyss Epic equipment in the Luke version was much lower.

However, there were many more powerful scattered Epic equipment pieces.

The inheritance mechanism of the amplification and enhancement system was quietly nipped in the bud by Li Yun.

The group of planners who came from South Korea.

Wanted to accept the players' suggestions and make the inheritance system, but after being severely criticized by Li Yun.

They gave up directly.

Li Yun's layout for DNF was not to let these guys greedily enjoy the fruits of their previous labor.

Promoting DNF to the world and making the market so big.

Did he still want to take the old path of the previous life?

Impossible, absolutely impossible!

If you want to become stronger, you must continue to recharge and spend money, you must re-enhance and amplify your equipment.

The difficulty of future dungeons will become increasingly difficult.

Low-level equipment will gradually be eliminated from the game stage.

When the international server is opened, players will have plenty of ways to make money and earn back the money they previously paid from foreigners.

Of course, stupid guys will also have their money earned by foreigners.

This was the new commercial warfare model that Li Yun had laid out for them.

It depended on whether domestic players had gotten Li Yun's idea.

The commercial warfare in the game would officially start soon.

And the commercial warfare on the e-commerce platform had already begun.

Old Ma had already sensed the crisis, and Mou Dong had also begun to feel nervous.

A large number of logistics companies smelled the opportunity and were on their way.

The first to contact Li Yun's e-commerce platform would be the postal service, unsurprisingly.

Only when they took the lead would other logistics companies feel comfortable coming over to contact him.

At the same time, Li Yun's supermarkets were also laying out locations across the country in this upcoming huge wave.

In addition to Japanese goods, Li Yun's supermarkets and online channels on the e-commerce platform.

Will also put the goods of competition winners on the shelves in the future.

Of course, the players participating in the competition games did not know about this, especially the Japanese players.

Li Yun didn't plan to tell them at all.

The promotion of DNF was much smoother than Li Yun had imagined.

With many大佬s standing behind him, helping to advertise, promote, and so on.

Soon Li Yun's DNF appeared in the game circles of various countries.

And soon it was far ahead of many local online games because of its free-to-play nature.

DNF was a game that became more and more addictive the more you played it.

Recharging points, buying fashions, buying in-game currency, buying various powerful props, etc.

In the eyes of foreign players, this was not something to be disgusted with.

Their local game merchants did even worse.

Most of the games were bought out for money.

After the buyout, some DLCs, or new supplementary updates, in-game skins, new props, etc., all had to be paid for extra.

Moreover, most of the foreigners' games were single-player games.

There were very few online games.

Mainly because the maintenance cost of foreign servers was too high.

Only by making single-player games could they earn back the invested funds the fastest.

Moreover, foreigners' games were mostly small games.

What they earned was the profit brought by the number of players.

Instead of some domestic online games that earned long-term service.

DNF, like World of Warcraft, quickly became popular in foreign game circles.

Although World of Warcraft was also an online game.

But it was a point card, monthly card fee, and DNF was a free game.

When many poor teenagers saw this game, they felt as if they had been favored by that.

They quickly joined in with great interest.

Everyone will ask here.

Isn't there League of Legends?

Hehe, can League of Legends make money by grinding in the game like DNF? Can it?

Fair competitive game?

Tsk! League of Legends doesn't even have basic ranked matchmaking that's fair, how can it have the face to say it's a fair competitive game?

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