“I… I wasn't prepared for this!”
Qi Huahua belatedly realized the situation, staring blankly at the heroic sniper and then at Huo Dao, who勉强算是 a professional.
Huo Dao nodded.
Qi Huahua found it absurd.
Although she wasn't a hardcore single-player game enthusiast before the rise of Zhumeng, she knew Shengcai Entertainment, an old game studio with over ten years of history.
Their most successful series, "Dragon Age," had even won the Ultimate Game of the Year award twelve years ago, making it a truly famous IP in the gaming circle.
Now, with the release of the latest installment, "Dragon Age: Dreadwolf," it should have been a "trump card."
How did it turn into a desperate situation where they'd go bankrupt if they didn't release it?
How did this company end up in such a state?
Seeing Qi Huahua's expression, Huo Dao thought she was a little nervous about being involved in this, so he smiled and comforted her, "Don't worry too much, it might not be so bad."
"After all, it's an established studio with a well-known IP, so it still has some foundation."
"Look, it's already topped the Vapour daily sales chart."
Huo Dao showed Qi Huahua the real-time data, and everyone crowded around to take a look.
Huo Dao wasn't lying.
The game's name, "Dragon Age: Dreadwolf," was indeed on the top spot of the Vapour sales chart!
As a sequel to a well-known IP, "Dreadwolf" quickly topped the charts after its release, despite encountering various unfavorable situations during its promotion.
Loyal fans of the series would buy it without hesitation, regardless of the quality of the new game.
Even those who weren't fans of the series had a basic understanding and trust in the new game due to the reputation of its predecessors.
All of this would translate into sales of the new game immediately after its release.
Helping it top the Vapour charts in the US and Canada.
Huo Dao was showing Qi Huahua and the others the US sales chart.
The global chart also made it into the top three.
This start meant that anything was possible!
The promotional effect of this chart was extremely strong, allowing at least millions, or even tens of millions, of players around the world to see it, ensuring exposure.
As long as the game's quality was good and word-of-mouth spread, sales could explode again!
This was also one of the core rules of the gaming industry—
The most decisive factor in whether a game succeeds or not is whether it's [fun].
If it's a bad game, even with full promotion and advertising bombardment to players all over the world.
It would still die.
And the more money invested in marketing, the more miserable the death would be—all the money invested in marketing would be wasted.
But if it's a truly good game, then no matter what kind of competition and setbacks it faces, it will always get the recognition it deserves.
Good games can always shine.
—Provided that it's really a good game.
At this moment in Shengcai Entertainment's office, Gary and all the studio members were silently chanting Jesus Christ while praying that the game would gain market recognition, achieve great success, and save their jobs.
Gary had two monitors in front of him, one showing game sales and player online data, and the other showing the Vapour global game chart.
Every few minutes, he couldn't help but refresh the data.
In the past, he would never have been so nervous.
The last time a game was released, he sat steadily in his office, listening to his employees report the data every hour, feeling very relaxed.
But now, the company was indeed at a time of life and death.
He no longer had the luxury of sitting back and relaxing.
He even couldn't help but clench his right fist and get a little excited when the game sales exceeded 1 million copies.
—1 million sales were far from a success for this IP and their investment.
But now, even this small success made him couldn't help but get excited.
Unfortunately, after crossing the 1 million mark, the game's sales growth slowed down significantly.
It wasn't until noon that it exceeded million copies.
By 4 PM, when Zhumeng started its global live broadcast, "Dreadwolf" had just passed million copies.
The most ⊥new⊥small⊥said⊥in⊥six⊥9⊥⊥book⊥⊥bar⊥⊥first⊥release!
Then, the sales figures almost froze.
The players' attention was all snatched away by the last special live broadcast before the release of "Monster Hunter"!
Not to mention casual players, even game streamers who were streaming "Dreadwolf" stopped playing and started watching the live broadcast.
Zhumeng's latest work, strong promotion through several large-scale events, Zhumeng's boss Xu Meng personally taking the stage, and the gathering of most of Zhumeng's [Honorary Players]…
The combination of so many eye-catching elements made the popularity of this live broadcast explosive!
Almost the entire global gaming circle was paying attention to this event.
And Zhumeng, as always, did not disappoint everyone—
Without any unnecessary greetings, the live broadcast started with a passionate hero introduction segment!
Amidst the bold and majestic music, a fully armed katana warrior stepped into the camera, walking step by step on the dry sand.
In front of him, a 13-meter-long Tsuchinoko was charging straight at him!
But the katana warrior was not afraid!
Drawing his sword, thrusting!
Sidestepping to block at the moment of impact, successfully identifying the opening!
The katana glowed.
With one slash, a huge blade of energy slashed at the Tsuchinoko, blood splattering.
Spirit Blade! Spirit Blade! Spirit Blade Helm Breaker!
Opening the blade!
The Tsuchinoko swung its tail.
Instantly blocking and jumping back, successfully identifying the opening again!
Following up with a thrust, the katana accurately stabbed the Tsuchinoko. The next second, the katana warrior stepped on the BOSS, jumping straight into the air!
“DRAGON! PIERCE!”
Crisscrossing crimson and gorgeous sword lights erupted on the Tsuchinoko's head!
The katana warrior landed, facing away from the BOSS, confidently sheathing his sword.
Behind him, the Tsuchinoko, suffering a heavy blow to the head, wailed and fell.
Sand and dust flew!
Several dark red characters jumped out—
[Katana—You Guagua!]
One opening, in less than 10 seconds, instantly ignited the enthusiasm of the entire live broadcast room!
“Holy shit!! So handsome! So strong!!”
“This is too awesome! The game is released the day after tomorrow, I'm going to play katana too!!”
“This is so cool! I was worried that the game would be too difficult for me to play, so it's a cool game?!”
“Why don't you release it quickly! What do you mean by Guangxi not selling?!”
“Hahaha, I really want to know how many times You Guagua practiced to produce this 10-second clip!”
…
The audience's fanatical barrage was like a tide.
But Zhumeng's demonstration had just begun!
Then the camera turned, and a dual-blade warrior appeared!