Initially, Qi'e'e was frequently killed by the female ghost.
His neck would be cut open by fingernails, his heart would be dug out, his eyeballs would be pierced... his death was extremely gruesome.
His heart rate soared like crazy.
But the problem with the same thing is that you experience it too many times.
After dying too many times, not only did his heart rate become more and more stable, but his body also slowly caught up with the female ghost's rhythm.
Then, he discovered that the female ghost's attack mechanism had an obvious flaw—
It could only attack enemies within a range of approximately 120 degrees in front of her.
Now, he wasn't even willing to increase the distance.
He directly started a sensual pas de deux with the nightgown-clad female ghost at extremely close range.
After experiencing more than a dozen deaths, he finally completely familiarized himself with the female ghost's attack method.
He could accurately predict which attack action the female ghost would perform each time she raised her hand, thereby dodging the attack one step in advance.
After that, it was harvest season—
He stood next to Miss Female Ghost, almost touching her.
He admired this glamorous female ghost with a super good figure, whose nightgown had been burned to almost nothing, with only a few pieces of cloth barely covering her, at extremely close range.
While watching, he frantically took screenshots.
Just watching wasn't enough.
During one sideways dodge, he watched the female ghost's fair, rounded buttocks slide past his eyes. Before his brain could react, his hand slapped it!
"Smack!"
The sound was crisp.
The feel was bouncy.
The only flaw was that the animation effect of the fleshy indentation and shaking when the butt was slapped was relatively average.
Compared to those butt effects in "Frost Snow Project" that were even more perfect than in reality, it was a far cry.
But Qi'e'e also knew that this aspect was Dream Building's core competitiveness.
It was normal for a new studio like Lingzhou to be inferior.
—Not to mention Lingzhou, the erotic element design and the dynamic aesthetic display of beautiful girls' limbs in "Frost Snow Project" are second to none in the world!
However, Qi'e'e generously understood Lingzhou Studio's imperfections in visual effects.
He was already very satisfied to be able to see such a scene where sensuality and horror coexisted!
Then…
He excitedly stayed in Miss Female Ghost's boudoir for a full three hours!
After coming out, he rushed to Mengjin and pilipili to post video guides—
[A few little secrets I have to tell about my "Evil Ghost" wife!]
Qi'e'e had no choice but to add mosaics to the video, heavily obscuring the female ghost's body, before it finally passed the review smoothly.
But at this time, many players had already overcome their fear and embarked on the erotic path that Qi'e'e had pointed out for them!
"Evil Ghost!" is not an action game after all.
The monsters' attack patterns are very simple, and the attack intervals are fixed.
As long as you can calm down, familiarize yourself with the ghosts' movements, and dance with Miss Female Ghost for a while, it's not difficult to do.
This led to Miss Female Ghost's popularity soaring rapidly!
The next day, players discovered that this female ghost, in her lifetime, was indeed a family with the male evil ghost with sutures on his face and the little ghost who liked to set fires.
This instantly added the [Wife] and [Mature Woman] attributes to Miss Female Ghost.
Pushing her popularity to soar further!
Especially in the European and American player circles, the popularity rose crazily!
The next day, a large number of fan art even popped up…
It even completed a round of cross-circle expansion on a considerable scale, further promoting game sales and successfully helping the game break through 3 million copies on all platforms!
Moreover, as word-of-mouth spread, sales data was still increasing!
Especially users who purchased the Illusion Scenery game kit.
They were already eager for VR content.
Before, they had hesitated to buy it because of doubts about the quality and fear of the horror theme.
Now that "Evil Ghost!" has a solid reputation and quality, the willingness to purchase naturally rose rapidly.
…
…
"So… it's selling pretty well?"
Xu Meng sat in the office. After understanding the cause and effect of the unexpected surge in the number of damaged VR glasses, he was not angry, but was happy for Li Yunchuan.
Although he didn't pay attention to the game's release, he knew the game's production situation very well—
Li Yunchuan and his team put a lot of effort into this game!
The main quest of "Evil Ghost!" is not as simple as the [Escape the Castle] on the surface.
If players only avoid all dangers, find the key, open the door, and leave the castle.
Although you can also clear the game, it's just [NE]—Normal Ending.
If you want to go further, you have to find clues in the castle and find out the truth about a bloody case that happened in the castle years ago—
The truth about the tragic death of a family of three in the castle.
That is, the truth about the death of the family of three: the wife ghost, the stitched-face male ghost, and the arsonist kid.
Help them untie their knots, reunite the family, and free them from the shackles of the castle.
The newest novel is first published at 69书吧!
After achieving this challenge and then escaping the castle, you can achieve [HE]—Good Ending.
But the story still doesn't end here.
Players can continue to dig deeper for clues and explore the stories of the evil ghosts such as the Butcher, the Clown, the Gardener, and the Singer.
Then learn about the changes that took place in the castle 600 years ago—
The mistress of the castle, a witch, performed an evil sacrificial ritual.
It was this ritual that caused those dead to be forever bound in the castle, unable to leave for all eternity.
And this line will lead to two endings—
The soul is forever bound, becoming another eternal victim of the castle.
Or, end this long sacrifice, break the curse, and free all the victims!
The former is [BE], Bad Ending.
The latter is [TE], True Ending.
One castle, three times, three stories.
The creative ambition of Lingzhou Studio is evident!
And Li Yunchuan, with his small team, has indeed done his best within his ability, using all his production capacity on the edge of the knife.
In the end, the game sold well and was highly recognized by players.
Xu Meng sincerely felt happy for them.
It is his favorite thing to see creators invest their efforts, produce high-quality games, and succeed as a result.
To this end, it is not worth mentioning that Dream Building bears some additional after-sales costs caused by accidental damage to hardware equipment.
Of course, the voices on the Internet may not be completely true.
To confirm this, Xu Meng personally went to the experience hall, wanting to hear the voices of the players up close.
—"Listening to the most authentic player voices" is one of the main reasons why he insisted on running an offline community.
When he arrived at the experience hall, he found that it was indeed extremely popular, and almost all the rest areas were filled.
Players were enthusiastically discussing various gossip in the game circle.
The employees were rushing back and forth, delivering drinks to the players who ordered.
Xu Meng had been wearing a mask and hat to avoid revealing his identity—it was already late November, and the weather had turned cold, so this kind of dress would not arouse suspicion.
He slowly walked around the experience hall, eavesdropping on the players' discussions.
But after such a stroll, he found that the situation seemed a bit wrong—
"Evil Ghost!" was indeed very popular, and there were many players discussing it.
But the discussion about the "War of Kings" global competition was even more!
The two were roughly 60/40.
A group of people watched the live game footage of "Evil Ghost!" on the big screen in the experience hall, laughing at the screaming players.
Another group of people opened and closed their mouths with words like "infantry-tank coordination", "advancing barrage", "pincer offensive", "guerrilla warfare behind enemy lines", "chain minefield"…
While talking about various tactics, they also took out their mobile phones to discuss the use of these tactics in the game.
In these people's discussions, Xu Meng frequently heard them mention three words—
[Iron Blood Company]
"What kind of organization is this?"