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Chapter 204: #204 - He won't find out that I'm an undercover agent, right? (Seeking monthly votes)

To post this, Zhu Mo even re-logged in and restored the glass to its original state.

Then, she demonstrated the entire process of a grenade exploding the glass, leaping from the building, and falling to her death.

This short video concisely explained the problem for her.

To stimulate everyone's creativity, she also added a section:

"I also met Xu Meng, the boss of Dream Building. His meaning is: players cannot enter this city at this stage."

"But I don't believe it!"

"I believe that with everyone's brainstorming, we can definitely get downstairs safely!"

To prove that what she said was true, she also posted a group photo of the three of them.

Passing netizens clicked into the post because of the gimmick of "Overgrown Metropolis."

But after reading the post, they were all asking where the grenades came from.

Zhu Mo didn't hide anything and immediately explained that it was a collection unlocked by 10,000 kills in "War of Kings."

The players were even more surprised than Xu Meng:

"Damn! 10,000 kills! You'd have to kill people at high intensity all day long for half a month, right?"

"Half a month is the speed later on. This sister killed her way out of the [Narrow Encounter] mode! Several times harder than now!"

"What a killing maniac."

"So there's this setting? Okay, okay, I'll kill one Golden Revolver first!"

"Stop talking nonsense, so [Overgrown Metropolis] is almost done, right? From the description, it already has a physical form, and the welcome ceremony and music are also ready."

"I have an idea! Can I get a Golden Fighter if I use a fighter jet to sweep 10,000 people to death?"

"Yeah! If you can get a Golden Fighter, can't you just fly around as you please?"

"I don't think it's realistic. Why don't you try to make a parachute out of curtains and bed sheets."

"What about cold weapons like military刺, daggers, and machetes? Can you cut into the glass exterior wall to decelerate and slide all the way down?"

"Don't forget the hammer!"

… …

Everyone brainstormed, and new ideas emerged endlessly.

And many people really went to put them into practice immediately.

— Of course, most people's practice starts with fighting in the game.

[10,000 kills] is the threshold for joining this game. It can't be crossed in a short time.

Only Zhu Mo can draw on these ideas and put them into practice immediately.

She did the same—

She immediately opened the search engine and searched:

[How to make a parachute with curtains and bed sheets?]

… …

… …

Valiant Sniper also saw this post when he got off the plane at Ningzhou Airport and took a taxi to Ningzhou City.

Unfortunately, he could only achieve the effect of clipping through the model at most, and he was never able to pass through the glass.

Now that he saw someone successfully breaking the window, he was greatly encouraged and couldn't wait to go online and farm kills immediately.

But rationally, he knew:

He had to sleep.

He participated in platform activities during the day yesterday, and he also did high-intensity exercise playing [Infernal Realm] and [War Zone] last night. After that, he stayed up all night without sleeping. The two hours he made up on the plane were not enough to relieve his fatigue.

If he doesn't sleep and continues to grind, something might go wrong at the performance match tonight…

After hesitating again and again, he could only express his spiritual support by replying to the post:

"Can we petition Dream Building to change the VR back house settings so that characters can live in our other homes?"

"That way, we can bring He Yin to Overgrown Metropolis and have He Yin fly us down!"

This idea received a lot of likes from netizens as soon as it was posted.

Valiant Sniper remained calm about this.

Because he knew very well: everyone supports this idea not because this method is more feasible, but because everyone hopes to take their virtual wives to more places.

In fact, this is also his idea…

After browsing a few more posts, he was about to close Mengjin when he suddenly saw someone forwarding an article—

["War of Kings": A Great Counterattack of the Losers!]

Valiant Sniper curiously clicked on it and found that this article was written by an old acquaintance—[Game Observation], Fire Knife.

He was just thinking about Fire Knife's interview last time, and now he saw his article again.

"Losers? What do you mean?"

Valiant Sniper, like many curious players on social networks at this time, was attracted by this topic and curiously looked down—

"[On November 1st at 0:00, "War of Kings" was officially launched.

If you don't know about this when you see this article.

Then I strongly recommend this game to you and sincerely suggest that all shooting game players immediately purchase this game to experience it.

If you find that you don't like it after the trial, you can still get a refund.

—The refund time for the Dream Building game platform has been extended to 5 hours, so you don't have to worry about not having enough time to refund.

But if you like shooting games and like war—whether it is a real hardcore style of war or a casual fast-paced war, "War of Kings" can satisfy you!

This game is the kind that can ignite your gaming passion and make you devote yourself to it to the point of ignoring the passage of time!

Whether it is the game's sales or the game's player reputation, it has fully proven the success of "War of Kings"!

But before opening the champagne, I want to tell you some other stories—some stories of the development team members of "War of Kings."

I wonder how many people have paid attention to the [Producer List] on the main menu page of "War of Kings"?]

"Production Team List?" The Valiant Sniper was somewhat perplexed.

He knew this option existed, but he had been playing games all night and hadn't really paid attention.

Besides—

Was it important?

Wasn't it enough to know it was a Zhuzhong game?

He continued reading, puzzled:

"I'm here, first posting a list."

After that was a screenshot of the production team list.

The Valiant Sniper looked at it, didn't find anything special, and continued reading:

"These names may be unfamiliar to players.

But within the industry, they are by no means nobodies.

The newest novels are first published on !

Wu Xiaoyang, founder of Flying Feather Studio, creator of the buy-out game 'Echo Tower'. It received widespread praise during the demo stage, but the funding chain broke, the studio went bankrupt, and the game died in the womb.

Ge Ming, independent game producer, whose debut work 'Nest Seeking' gained a 94% approval rating on Vapour with its unique art style! Unfortunately, it was critically acclaimed but not commercially successful, and the subsequent two works also failed to reverse its fate, eventually disappearing without a trace.

Xue Liang, a young generation of talented game producers in the industry who has received much attention, created 'Stormfire' alone. The demo was widely praised after its release, but subsequent production was difficult, and he has also been missing for several months.

… …"

One name after another was pointed out by Huo Dao, this living fossil of the gaming circle, introducing their glorious past—or rather, their failed experiences.

Without exception, these losers all fell on the road of buy-out games.

Huo Dao wrote down a long list, introducing more than a dozen names and more than twenty games, fully demonstrating his high level of attention and deep knowledge reserves in the game industry, before stopping reluctantly.

"So, the success of 'Kings of War' is not simply because Xu Meng brought old employees from the ACG game world to cross over and achieve success.

But because he gathered a group of veterans who had fallen on this road but still hadn't given up, and made another big gamble!

It's just that this time, with Xu Meng's almost unlimited capital injection, unimaginable technical background, and the timely internet craze, they finally achieved great success!

Without a doubt, this is a great counterattack by losers!

In this counterattack, our greatest gain is not just the success of 'Kings of War'.

But that these game producers with ideals have once again strengthened their original intentions, and on the basis of strengthening their original intentions, deeply participated in the production and release of a successful game!

I have no doubt that these people will become seeds, bearing more fruitful results in the coming days.

And at that time, perhaps it will be the "another spring" that Xia Country game players have been waiting for for a long time!

Finally, there is a little easter egg—

If you have enough patience to carefully read this not-very-long list of production team members.

Then you will see the names of some other "veterans" at the end."

The manuscript ended here.

The Valiant Sniper's feelings were a little subtle.

He was previously a pure ACG game player and didn't feel deeply about the "spring of domestic stand-alone games" that domestic stand-alone game players were looking forward to.

After reading Huo Dao's introduction, he only felt that Xu Meng was really awesome, able to create such an amazing game like "Kings of War" with a group of failed developers.

But the feelings of other veteran stand-alone game players were completely different!

They were really looking forward to that spring when buy-out games would bloom, and they had been looking forward to it for a long, long time.

Now, suddenly being told—

That future they were about to give up on was suddenly a big step closer.

How could they not be excited?

They were all starting to reminisce about the past in the posts.

The Valiant Sniper took a few glances and continued to scroll down—he wanted to know what the easter egg Huo Dao mentioned at the end was.

But no one replied no matter how much he searched.

He had to switch platforms and run to Weiguang and pilipili to find it.

Finally, he found a video recording on pilipili—

At the end of the production team list was [Special Thanks].

Under the thanks was written:

[Thank you to all the WWII veterans who were interviewed for providing us with many terrifying and detailed war details.]

[Thank you to all the soldiers who fought bravely against foreign enemies and oppression in the war, fighting for today's peaceful life.]

Below these two sentences, names slowly scrolled upwards.

"So… Zhuzhong interviewed many WWII veterans to make 'Kings of War' better?"

The Valiant Sniper was a little surprised, but also felt that it should be so.

"No wonder [Infernal Battlefield] has so many rich details, making the immersive experience so strong when playing!"

The list grew longer and longer, and the Valiant Sniper and the viewers watching the video became more and more surprised:

"Zhuzhong interviewed so many veterans in four months?!"

"The staff responsible for the interviews must be very hard!"

"They are either interviewing or on the way to interview every day, right?"

"This is all to make a good game, touching!"

"This sense of conviction is too strong!"

… …

In a small village on the banks of the Songhua River, Chen Peng watched the pure white snow fall slowly, and a question slowly emerged in his mind:

"'Kings of War' has already been released, why don't they let me go back?"

"Is this over or not??"

"Could it be that he has already discovered that I am an undercover agent and is deliberately playing with me?"

"Can't be, right??"

Seeking Monthly Tickets!

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