Faced with Geek Technology's cash-splashing plan, the media naturally went crazy reporting the related news, with headlines all claiming that Geek Technology had gone mad.
After all, it was already April, with only nine months left in the year, and to throw out $500 million in just nine months? How could that not be crazy?
What's even more insane is that this much money would be enough to acquire a top-tier, large-scale 3D game engine company.
But instead, they're using it to acquire a large number of high-definition 3D models. This is simply too absurd.
After all, according to statistics from relevant commercial research institutions, Epic Games, the company that owns the most well-known game engine, Unreal Engine, is valued at only $600 million.
And even that $600 million valuation is because Epic Games owns multiple best-selling games, not just the value of the Unreal Engine alone.
Therefore, Geek Technology's act of taking out $500 million to frantically acquire high-definition 3D models is simply an act of being foolish and throwing money around.
If that $500 million was used to acquire Epic Games, the owner of Unreal Engine, then Epic Games' shareholders would definitely agree.
But Geek Technology didn't do that. Instead, they directly spent money to acquire a large number of high-definition 3D models. How is this not a crazy, foolish, money-wasting act?
Instantly, media both domestically and abroad were discussing this matter, talking about Geek Technology's foolish and extravagant behavior.
Domestic and foreign television programs also closely followed current events, with various talk shows discussing this matter one after another.
Among them, the president of the world's most well-known game company, EA, Rich Hilleman, appeared on the famous American talk show, "The Ellen Show."
"Mr. Rich Hilleman, what is your opinion on Geek Technology's decision to spend $500 million to acquire a large number of 3D models?"
Host Ellen asked EA's president, Rich Hilleman.
"I believe that Geek Technology's behavior is quite foolish."
After a pause, EA's president, Rich Hilleman, continued:
"Our company's professional staff has analyzed Geek Technology's standards for acquiring 3D models.
We discovered that Geek Technology's 3D model acquisition standards are extremely high, with very strict requirements for 3D models.
Because Geek Technology's requirement for 3D models is to reach a level of realism that is indistinguishable from reality!
And with the current graphics card performance, it is impossible to run such precise 3D models. Even our 'Battlefield 3,' released by EA this year, is known in the industry as a graphics card killer.
But compared to 'Battlefield 3,' which was made using the Frostbite 2 engine, the game engine that Geek Technology is developing is the real graphics card killer!
To what extent is it a graphics card killer?
It's a graphics card killer to the point that when you open the game, you won't even see a single frame! It will take several seconds, or even more than ten seconds, to get one frame!
As for why I say this...
The reason is that, according to the statistical analysis of my company's professional staff, we discovered that if games are made using such ultra-high-precision 3D models...
The number of polygons in the game's graphics will exceed 100 million, and some particularly complex game scenes will have even more, reaching several billion!
What kind of concept is this?
A terrifying concept!
Because such game graphics have truly reached the level of a big-budget movie!
When you play this game, the graphics you see will be like watching a big-budget movie, and you won't be able to tell whether the graphics are real or fake!"
Hearing EA President Rich Hilleman's words, the television program's audience and host not only didn't feel scared, but their eyes lit up.
Because if the game engine graphics developed by Geek Technology can really reach the level of a big-budget movie, then that would be too cool.
"If Geek Technology really develops such a game engine, and develops such a super game, I'm afraid players around the world would go crazy.
Why do you call Geek Technology foolish?"
Host Ellen asked EA President Rich Hilleman, puzzled.
To this, EA President Rich Hilleman said with a sneer:
"Because this is indeed the most foolish act in history.
To be honest, I really doubt the IQ of the person who approved the development of such a game engine, because this is completely an act of an amateur giving blind directions.
He doesn't even know what a disaster it represents for computer graphics cards when the number of polygons in a game screen exceeds 100 million, and the number of polygons in complex scenes reaches several billion.
Because the graphics in a game are rendered in real-time. When the player moves, the graphics must also change accordingly. This means that the graphics card needs to render hundreds of millions of polygons in real-time, and the game's frame rate must reach 60 frames per second or more, and preferably break through 100 frames, reaching one hundred and several tens of frames.
Taking this year's newly released strongest graphics card, the GTX590, as an example, let alone a game frame rate of 60 frames per second, it can't even meet the requirement of 1 frame per second. It can only achieve a few seconds per frame.
And, in fact, let alone this year's newly released GTX590 graphics card, even the graphics cards released in the next 10 or even 15 years...
...will not be able to meet the requirements of processing a minimum of 100 million polygons, with peak periods reaching hundreds of millions of polygons!
Therefore, Geek Technology's actions are quite foolish.
They are spending $500 million to acquire so many high-definition 3D models from 3D modelers around the world. This is completely a money-wasting behavior with nowhere to spend it."
Speaking of this, EA President Rich Hilleman speculated maliciously:
"With the current, and even the next 15 years', computer performance, it is impossible to run such a super game. But the performance of supercomputers can meet the standards.
Geek Technology first takes out $500 million to buy a large number of high-definition 3D models, and then simultaneously creates the strongest game engine in history.
I think they are just making a super game to run on a supercomputer, and then let their boss, Gao Nian, play it.
I can only say that we don't understand the world of the rich. These rich people either buy big planes or super yachts, and there are even extravagant behaviors of buying an aircraft carrier as a yacht.
At this time, it's nothing to have a rich person who spends billions of dollars to specially research and manufacture a super game for themselves to play.
After all, compared to the rich who buy aircraft carriers to use as yachts, Gao Nian's behavior is simply too normal."
"Pfft!"
Hearing EA President Rich Hilleman's teasing words, the people on the scene laughed, and then sighed that they didn't understand the world of the rich.
Of course, many people who hate the rich, after hearing EA President Rich Hilleman's words, were quite resentful towards Geek Technology's boss, Gao Nian.
Because they are living such a difficult life, and that damn rich man, Gao Nian, actually wants to play a super game.
He is willing to spend $500 million to buy a large number of high-definition 3D models, preparing to develop a super game for himself to play.
And that $500 million is just the money to buy a large number of high-definition 3D models. It doesn't even include the cost of researching and developing the super game engine and developing the super game.
Adding all of this together, it is not impossible for Gao Nian to spend billions of dollars to play a super game.
So, they are quite dissatisfied and resentful towards Gao Nian's "flaunting wealth" and "extravagant pleasure-seeking behavior", wishing Gao Nian would die on the spot.
As for China, when EA President Rich Hilleman's remarks were transmitted back to China, the Chinese internet immediately exploded!